Geometry is the common core
Every route starts with a polygon mesh and produces another mesh format. Vertices and faces are the part every supported format shares, so the visible surface always comes through.
Upload a model you already have and write it out in the format your engine, slicer or viewer expects. Four directions run free in your browser; the rest run in the workspace.
Open the converterFREE, IN YOUR BROWSER
These four directions run in your browser. The file is read in your tab and converted there, with no account, no upload and no cap on how many you run.

Without Opolyo I might have never launched my SaaS and I would still be at $0 MRR.
Ryan Carter
HOW IT WORKS
Three steps in the workspace, for the formats the browser tools do not write.
GLB, glTF, FBX, OBJ or STL. It goes to storage tied to your account.
Up to 100 MB
FBX, OBJ, STL, glTF, USDZ or 3MF, with an optional quad topology rebuild.
Any input to any output
The cost for the options you picked is on the button before you press it.
2 credits, 3 with quad
FORMAT BOUNDARIES
A conversion moves the mesh into a new container, and the destination format decides which other data comes along. Four things to plan around.
Every route starts with a polygon mesh and produces another mesh format. Vertices and faces are the part every supported format shares, so the visible surface always comes through.
glTF carries PBR materials, OBJ relies on a companion MTL file, and STL has no field for colour or textures. Pick the target by what your next tool needs.
The workspace offers a quad rebuild as a separate option, off by default. Turn it on when a modeller still has editing to do.
glTF and GLB declare metres. OBJ, STL and FBX declare no unit, so check dimensions in the destination application after converting from them.
GAME ENGINES
GLB is what AI generators and web viewers usually output, and Unreal, Unity, Maya and 3ds Max all import FBX. Upload the GLB, choose FBX and drop the result into that pipeline.
Turn on quad topology when a modeller needs to keep shaping the mesh. It is a separate option, and the button shows the cost before the job runs.
If you only need static geometry out of an FBX, the free FBX to OBJ converter runs in your browser with no account or upload. The workspace route covers the other output formats and the quad rebuild.
FORMAT COVERAGE
Upload GLB, glTF, FBX, OBJ or STL. The limit is 100 MB per file.
Choose FBX for engine and Autodesk workflows, OBJ for broad static mesh compatibility, or glTF for web viewers and WebGL applications.
STL is the plain geometry route for slicers. 3MF is the newer printing container that can carry colour and units. USDZ is what Apple AR Quick Look reads on iPhone and iPad.
A model generated on Opolyo goes straight from My Assets into the converter. The finished file stays in My Assets so you can download it again.
WHY OPOLYO
Pick the route that matches the file and the destination. Both show their limits before you start.
OBJ to STL, GLB to STL, STL to OBJ and FBX to OBJ run in the browser with no account or upload. There is no limit on the number of files, and a 100 MB ceiling per file.
The signed-in workspace writes FBX, OBJ, STL, glTF, USDZ and 3MF from any of its five input formats. That covers engines, web, AR and printing from one asset library.
Workspace conversions use credits, and the button shows the figure for the settings you chose before the job starts. Quad topology adds to the cost and is off by default.
Workspace results stay in My Assets, so you can download them again later without rerunning the job.
Pricing
Billed every month. Cancel anytime.
Start
For your first prints and props
$19.99
USD
Billed monthly
Cancel anytime.
Build
For people who ship models weekly
$39.99
USD
Billed monthly
Cancel anytime.
Scale
For studios and print farms
$89.99
USD
Billed monthly
Cancel anytime.
I filled my first map in just one afternoon! That's 24 props already.
Marcus Reed
Built a Game5,873 makers and counting. A few of them told us what they made, and what happened next.

I’m a game dev and originally started using this to turn some of my reference images into 3D assets for a project. A few of the models turned out better than I expected, so I cleaned them up and started selling them on the side too. Just crossed $2,600 in net revenue from those 3D models. Never really planned on becoming an asset seller, but I’m definitely not complaining 🙌
Didn’t think a single image would get me this far. The model needed a little cleanup, but I had a solid base ready in minutes. Saved me an entire afternoon.
Turned one of my kid’s drawings into a little 3D character with Opolyo. She absolutely lost it when she saw it. Probably the most fun thing I’ve made with this so far.

Honestly didn’t expect anyone to actually pay for the 3D stuff I was making. Put a few of them up for sale just to test it and somehow made £231 from my models. Still feels a bit unreal seeing that number 😂

I started using Opolyo for a few custom 3D requests from clients and somehow it turned into a little side service of its own. Some people just need a quick conversion, others want more detailed work, so the order sizes are all over the place. Seeing multiple paid requests come in on the same day still feels pretty surreal. Never thought image-to-3D would become something clients actually kept coming back for.
I use a lot of reference images when working on interior concepts, and this made it really easy to turn an object I liked into a rough 3D asset. I still adjusted a few things afterward, but it saved me from modeling the whole thing from zero.
Couldn’t find the exact prop I needed anywhere, so I threw the reference image into Opolyo as a last resort. The first result wasn’t perfect, but the overall shape and proportions were already there. It actually looked like the thing in my reference. After a little cleanup, it was exactly what I needed.
Used it to turn a couple of product images into 3D models for our store. Took a few tries to get the best result, but still much easier than hiring someone to model everything manually.

Woke up, checked my inbox and Stripe notifications just kept showing up. Most were $14.99 orders, then a $125.88 payment landed later in the day. I’m still pretty new to selling my 3D stuff, so seeing 5 sales come in on the same day was a really nice feeling. 🔥
I had a photo of a small figurine from years ago that I couldn’t find anywhere anymore. Tried putting it into Opolyo just to see what would happen, and the result was honestly better than I expected. It felt like bringing an old thing back to life. I still want to clean up a few details before printing it, but this is probably my favorite use so far.
Turned a photo into a little 3D model, printed it, and gave it to a friend for his birthday. Wasn’t expecting him to react that much 😂 He absolutely loved it. Now I’m thinking of making a few more for Christmas.

I mostly got into this because I like 3D printing and wanted to make a few custom pieces without learning modeling from scratch. Then a couple of people asked if I could make something for them too, so I started taking small requests here and there. Just hit $181.92 from custom 3D commissions. It’s not a huge number, but getting paid for something I was already doing for fun feels pretty awesome.
Been playing around with this for a small game project and some of the results are actually really fun. I generated a few props from reference images and one of them ended up fitting the scene perfectly. It’s staying in the game.
Start with a free browser conversion, or open the workspace for the other formats.