Every credit turns into a model you keep

Billed every month. Cancel anytime.

Start

For your first prints and props

$19.99

USD

Billed monthly

  • 160 credits / month (16 generations)
  • Standard and Ultra PBR textures
  • GLB, STL & OBJ export
  • Built-in format converter
  • Failed generations refunded automatically
  • Commercial license
  • Email support
Get Opolyo

Cancel anytime.

POPULAR

Build

For people who ship models weekly

$39.99

USD

Billed monthly

  • 360 credits / month (36 generations)
  • Standard and Ultra PBR textures
  • GLB, STL & OBJ export
  • Built-in format converter
  • Failed generations refunded automatically
  • Commercial license
  • Email support
Get Opolyo

Cancel anytime.

BEST VALUE

Scale

For studios and print farms

$89.99

USD

Billed monthly

Everything in Build, plus:
  • 900 credits / month (90 generations)
  • Lowest cost per credit
  • Priority email support (24h response)
Get Opolyo

Cancel anytime.

I filled my first map in just one afternoon! That's 24 props already.

Marcus Reed

Built a Game

Pricing and billing FAQ

Question not here? Ask by email.
  • Everything runs on credits. A subscription plan gives you a set number each month; a one-time pack gives you a batch with no subscription. The workspace shows the exact cost of the settings you picked before you press the button.
  • No. The workspace shows the price before you generate, and credits come back on any generation that fails. If you would rather not subscribe, the one-time credit pack is the pay-as-you-go option.
  • A plan (Start, Build or Scale) renews a monthly allowance of credits and is billed on a cycle you can cancel anytime. A pack is a single payment: the credits are valid for 365 days, they do not reset monthly, and there is nothing to cancel.
  • A generation with standard textures is 10 credits, from an image or a text prompt. Ultra or Max textures and quad topology cost more, and the polygon budget does not change the price. The figure updates live as you change the settings.
  • Subscription credits are issued monthly and reset at the end of the month, so they do not roll over. Credits from a one-time pack are good for 365 days. Whichever credits are closest to expiring are spent first.
  • They go back to your balance automatically. The full terms are in the refund policy.
  • The yearly plans are the same three tiers at 20% off, billed once a year. You can switch between monthly and yearly on the pricing table, and cancel either at any time.
  • Every plan includes the same things: Standard and Ultra PBR textures, GLB, STL and OBJ export, the built-in format converter, credits back on failed generations, a commercial licence and email support. The only difference between the tiers is how many credits you get each month.
  • Pick by how many models you make a month. Start is 160 credits a month, about 16 generations; Build is 360 credits, about 36, and is the one most people pick; Scale has the most monthly credits, for studios and print farms. If your work comes in bursts, a one-time pack fits better than a subscription.
  • Yes. A subscription can be cancelled at any time from your billing settings, with no lock-in and no cancellation fee. A one-time pack has nothing to cancel.
  • Yes. Models generated on any paid plan or credit pack come with a commercial licence, including client work and products you sell. The terms are set out in the terms of service.

What people make with Opolyo

5,873 makers and counting. A few of them told us what they made, and what happened next.

  • The customer's payment dashboard, a net revenue panel reading $2,605.00 with $0.00 for the comparison period
    I’m a game dev and originally started using this to turn some of my reference images into 3D assets for a project. A few of the models turned out better than I expected, so I cleaned them up and started selling them on the side too. Just crossed $2,600 in net revenue from those 3D models. Never really planned on becoming an asset seller, but I’m definitely not complaining 🙌
    N
    Nathan Brooks
  • Didn’t think a single image would get me this far. The model needed a little cleanup, but I had a solid base ready in minutes. Saved me an entire afternoon.
    D
    Dylan Reeves
  • Turned one of my kid’s drawings into a little 3D character with Opolyo. She absolutely lost it when she saw it. Probably the most fun thing I’ve made with this so far.
    K
    Kyle Brandt
  • The customer's Stripe gross volume: £231.05 for Sep 2025 to Aug 2026 against £0.00 for the twelve months before, the line flat at zero until a single month of £186.15 near the end
    Honestly didn’t expect anyone to actually pay for the 3D stuff I was making. Put a few of them up for sale just to test it and somehow made £231 from my models. Still feels a bit unreal seeing that number 😂
    O
    Owen Whitaker
  • The customer's Dodo Payments record of paid 3D requests, at a range of different amounts
    I started using Opolyo for a few custom 3D requests from clients and somehow it turned into a little side service of its own. Some people just need a quick conversion, others want more detailed work, so the order sizes are all over the place. Seeing multiple paid requests come in on the same day still feels pretty surreal. Never thought image-to-3D would become something clients actually kept coming back for.
    A
    Adam Pike
  • I use a lot of reference images when working on interior concepts, and this made it really easy to turn an object I liked into a rough 3D asset. I still adjusted a few things afterward, but it saved me from modeling the whole thing from zero.
    C
    Claire Bennett
  • Couldn’t find the exact prop I needed anywhere, so I threw the reference image into Opolyo as a last resort. The first result wasn’t perfect, but the overall shape and proportions were already there. It actually looked like the thing in my reference. After a little cleanup, it was exactly what I needed.
    J
    Jonah Reyes
  • Used it to turn a couple of product images into 3D models for our store. Took a few tries to get the best result, but still much easier than hiring someone to model everything manually.
    G
    Grant Miller
  • The customer's inbox of Stripe payment notifications: five payments, four of $14.99 and one of $125.88
    Woke up, checked my inbox and Stripe notifications just kept showing up. Most were $14.99 orders, then a $125.88 payment landed later in the day. I’m still pretty new to selling my 3D stuff, so seeing 5 sales come in on the same day was a really nice feeling. 🔥
    M
    Miles Prescott
  • I had a photo of a small figurine from years ago that I couldn’t find anywhere anymore. Tried putting it into Opolyo just to see what would happen, and the result was honestly better than I expected. It felt like bringing an old thing back to life. I still want to clean up a few details before printing it, but this is probably my favorite use so far.
    R
    Riley Fenn
  • Turned a photo into a little 3D model, printed it, and gave it to a friend for his birthday. Wasn’t expecting him to react that much 😂 He absolutely loved it. Now I’m thinking of making a few more for Christmas.
    T
    Tyler Hodge
  • The customer's Dodo Payments dashboard for their 3D commission work, totalling $181.92
    I mostly got into this because I like 3D printing and wanted to make a few custom pieces without learning modeling from scratch. Then a couple of people asked if I could make something for them too, so I started taking small requests here and there. Just hit $181.92 from custom 3D commissions. It’s not a huge number, but getting paid for something I was already doing for fun feels pretty awesome.
    W
    Wes Delaney
  • Been playing around with this for a small game project and some of the results are actually really fun. I generated a few props from reference images and one of them ended up fitting the scene perfectly. It’s staying in the game.
    E
    Evan Ross

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